The oracle is unlocked with the [Oracle](\minedefense\wiki\Upgrades#oracle) upgrade. It shows the amount of time until the next goblin and spider attack as progress bars surrounding a crystal ball, and hovering over the graphic will give the number of seconds remaining until each attack. It will also show the amount of time remaining on traps and lures if any are active. Clicking on the oracle opens the oracle teaching page that provides helpful hints for what to do next at each stage of the game. 

## Oracle teachings

The following is a list of all of the teachings, the requirements to pass each one, and the purpose for the teaching.


***Note: this table contains spoilers!***

| **Title** | **Hint** | **Requirement** | **Reward/Goal** |
|---|---|---|---|
| Wisdom of the Magi | It is rumored that mages of great power can be hired... but you lack gold. | 1 mage | [Mages](\minedefense\wiki\Mages) begin fighting goblins and earning mana |
| True Potential | Mages are capable of so much more than fighting - but they cannot work alone, consider hiring more. | 5 mages | Unlocks the [mage](\minedefense\wiki\Mages) tab |
| Pick Enhancement | You notice your pickaxe has strange slots - perhaps finding more gems will help you learn what they are for. | 4 gems | Unlocks the [crafting](\minedefense\wiki\Gems) tab |
| Bigger and Better | Greater beasts exist in this world than those you've seen. More gold is the key. | 300B gold | Unlocks [world eaters](\minedefense\wiki\Hirelings#worldeater) |
| Financing Insects | Rumor holds that great insects roam distant lands, followed by swarms of ants. Perhaps they would appear if you had more gold. | 50T gold | Unlocks [hive queens](\minedefense\wiki\Hirelings#hivequeen) |
| Infestation | Rumor holds that great insects roam distant lands, followed by swarms of ants. Perhaps hiring more ants would attract some. | 80 ants | With 50 [rock golems](\minedefense\wiki\Hirelings#rockgolem), unlocks [Gentle Giants](\minedefense\wiki\Upgrades#gentlegiants) |
| Arachnophobia | The goblins seem to be recruiting reinforcements. Perhaps they'll see you as a worthy target once you acquire more ants. | 3M ants | [Embrace the Swarm](\minedefense\wiki\Upgrades#embracetheswarm), which makes spiders start to attack |
| Goblin Overkill | The goblins seem to be recruiting reinforcements. Perhaps they'll see you as a worthy target once you kill more goblins. | [Goblin's Bane](\minedefense\wiki\Upgrades#goblinsbane) | [Embrace the Swarm](\minedefense\wiki\Upgrades#embracetheswarm), which makes spiders start to attack |
| Why? | How do you not have more mages? What are you doing? Buy some! | 10 mages | [Dark Portents](\minedefense\wiki\Upgrades#darkportents), which unlocks [hireling imbuement](\minedefense\wiki\Mages#Hireling imbuement ) |
| Inner Darkness | The mages appear to be growing... darker with each passing moment. Every second they spend fully charged brings them closer to their goal. | Keep [mage aura](\minedefense\wiki\Mages#Mage aura ) above 80% for 30 minutes | [Dark Portents](\minedefense\wiki\Upgrades#darkportents), which unlocks [hireling imbuement](\minedefense\wiki\Mages#Hireling imbuement ) |
| Arcane Magic | All living things can learn to create mana, but only if they're imbued with enough power. Keep going. | 4M [mana multiplier](\minedefense\wiki\Upgrades#arcaneupgrades) | [Arcane upgrades](\minedefense\wiki\Upgrades#arcaneupgrades) for faster mana generation |
| From the Depths | It is said that with enough mana, mages can summon powerful creatures to do their bidding. | 1B mana | Unlocks [wyverns](\minedefense\wiki\Hirelings#wyvern) |
| Physics is Overrated | Mages aren't the only magic users around. Perhaps if you imbue your servants with more power something else will show up. | [Alchemist speed](\minedefense\wiki\Alchemists#Alchemist speed ) > 0 | Unlocks [Alchemist Lair](\minedefense\wiki\Alchemists) for purchase beneath pickaxe purchase area |
| The Ants Go Marching | You need a few alchemists before they really figure out what's what. | 5 alchemists | Unlocks [ant to normal gem](\minedefense\wiki\Alchemists#antstonormal) alchemy recipe |
| Sandshrew Swarm | Word on the street is that Sandshrews fetch a high price. If you get 1000, maybe you'll attract a buyer. | [Team Rocket Buyer](\minedefense\wiki\Upgrades#teamrocketbuyer) | Unlocks [sandshrew to gold](\minedefense\wiki\Alchemists#sandshrewstogold) alchemy recipe |
| Hive Expansion | I feel like your 200th Hive Queen will be a real breakthrough. | 200 hive queens | Unlocks [majestic gem to hive queen](\minedefense\wiki\Alchemists#majestictohivequeens) alchemy recipe |
| Strange Compulsion | I have a strange feeling that you'd benefit from far more Bagger 288s. | 6750 bagger 288s | [Precious Resources](\minedefense\wiki\Upgrades#preciousresources), which unlocks [industry](\minedefense\wiki\Industry) and the [auto-smithy](\minedefense\wiki\Industry#autosmithy) construct |
| Breaking Ground | All champions of industry have to start somewhere. Lay some dirt and see what you can build. | Construct [auto-smithy](\minedefense\wiki\Industry#autosmithy) | [Auto-smithy](\minedefense\wiki\Industry#autosmithy) |
| Rock Out | The age of the bagger has ended. Turn your attention to golems of rock, and you shall be rewarded... with rock. | 12.34K rock golems | [The Wheel Turns](\minedefense\wiki\Upgrades#thewheelturns), which unlocks the [quarry](\minedefense\wiki\Industry#quarry) |
| Wyvern Mount | Great quantities of stone and gold are required to build the next structure. | 1No total gold and 100M total stone | Unlocks [wyvern mount](\minedefense\wiki\Industry#wyvernmount) |
| Wyvern Mount | Wyverns must fill the sky before one can hope to build them a home. | 200 wyverns | Unlocks [wyvern mount](\minedefense\wiki\Industry#wyvernmount) |
| Tower of the Magi | Your mages wish for a place to call home - but they lack mana. | 1Qi total mana | Unlocks [mage tower](\minedefense\wiki\Industry#magetower) |
| Tower of Stones | Your mages wish for a place to call home - but they lack stone. | 250M total stone | Unlocks [mage tower](\minedefense\wiki\Industry#magetower) |
| Full House | Your mages wish for a place to call home - but you need more of them first. | 280 mages | Unlocks [mage tower](\minedefense\wiki\Industry#magetower) |
| Kingdom | You wish to build monuments to show the lands your strength... perhaps you need more iron to build them with?. | 1000 total iron | Unlocks [Regal statue](\minedefense\wiki\Industry#regalstatue) |
| Steel | You have a feeling that perhaps iron and coal are not the best you can forge, but your mages haven't yet discovered how. | 15000 [mage tower](\minedefense\wiki\Industry#magetower) research | [Secret of Barad-dur](\minedefense\wiki\Upgrades#secretofbaraddur), which unlocks the [smelting pit](\minedefense\wiki\Industry#smeltingpit) |
| More Statues | Your mages have learned much - but you need more statues to implement your findings. | [Regal statue](\minedefense\wiki\Industry#regalstatue) level 5 |  [Secret of Barad-dur](\minedefense\wiki\Upgrades#secretofbaraddur), which unlocks the [smelting pit](\minedefense\wiki\Industry#smeltingpit) |
| Steel For Civilization | You are on the edge of a great civilization, and it will be founded on steel. | 2.5K total steel | Unlocks [habitation](\minedefense\wiki\Industry#habitation) | 
| Where's the People? | Your kingdom is kind of quiet, given that every living soul is working in the mine. | 1 population | Population |
| To War! | Throughout history, great empires have had one thing in common. Going into other lands and messing people up. Perhaps with a bigger population they would find the courage to fight? | 50 population cap | Unlocks [barracks](\minedefense\wiki\Industry#barracks), which unlocks the [military](\minedefense\wiki\Military) tab |
| Technology | All great armies need weapons, and when your enemies grow too powerful, other strategies might come in handy. Win a few more campaigns and see what you learn. | Win 5 [campaigns](\minedefense\wiki\Military#Launching a Campaign ) | Unlocks [blacksmith](\minedefense\wiki\Industry#blacksmith) |
| Education | A great society needs more than just killing, but learning as well. Perhaps a rare reward from campaigns will get you started. | 1 total adamantium | Unlocks [university](\minedefense\wiki\Industry#university) |
| Reverse | You should probably hire a lot more goblins. | 20M goblins or [Have Not](\minedefense\wiki\Upgrades#havenot) | [Have Not](\minedefense\wiki\Upgrades#havenot), which greatly boosts mage gem production when combined with [Learn from the Fallen](\minedefense\wiki\Upgrades#learnfromthefallen) |
| Reverse 2 | Almost there - a few more goblins. | 25M goblins or [Have Not](\minedefense\wiki\Upgrades#havenot) | [Have Not](\minedefense\wiki\Upgrades#havenot), which greatly boosts mage gem production when combined with [Learn from the Fallen](\minedefense\wiki\Upgrades#learnfromthefallen) |
| Reverse 3 | You have enough goblins... you're just not killing them fast enough. Why not level up your smelting pit a bit more?. | [Smelting pit](\minedefense\wiki\Industry#smeltingpit) level 20 or [Have Not](\minedefense\wiki\Upgrades#havenot) | [Have Not](\minedefense\wiki\Upgrades#havenot), which greatly boosts mage gem production when combined with [Learn from the Fallen](\minedefense\wiki\Upgrades#learnfromthefallen) |
| Adamantium Overload | Your adamantium supplies are a little low. I bet if you had a whole bunch of wyverns, they could find some more. | [Adamantium Affinity](\minedefense\wiki\Upgrades#adamantiumaffinity) | [Adamantium Affinity](\minedefense\wiki\Upgrades#adamantiumaffinity), which greatly boosts adamantium production |
| Farm 1 | Some days you wake up and just think... I need more land. You can farm it once you've won it. | Win 100 [campaigns](\minedefense\wiki\Military#Launching a Campaign ) | Unlocks [expanded farm](\minedefense\wiki\Industry#expandedfarm), which produces flax |
| Farm 2 | More land! More##  To grow food for you armies. | Win 500 [campaigns](\minedefense\wiki\Military#Launching a Campaign ) | Unlocks [vast farm](\minedefense\wiki\Industry#expandedfarm), which produces even more flax |
| Hunting Time | I hear there are some new farmlands around. Maybe you can grow something interesting on them... | Earn some flax | Unlocks [fletcher](\minedefense\wiki\Industry#fletcher), which unlocks [dragon hunters](\minedefense\wiki\Hirelings#dragonhunter) |
| Dragons | You've acquired a sudden interest in dragons. If you had more mages, they could teach you about them. | 400 mages | Unlocks [fire shrine](\minedefense\wiki\Industry#fireshrine) |
| Dragons 2 | Your mages have suggested that you could share in the power of dragons... but until you win more battles, they won't respect you. | Win 500 [campaigns](\minedefense\wiki\Military#Launching a Campaign ) | Unlocks [fire shrine](\minedefense\wiki\Industry#fireshrine) |
| Fire Shrine | You've begun to understand to strength of dragons of flame - build their shrine! | Construct [Fire Shrine](\minedefense\wiki\Industry#fireshrine) | Unlocks [water shrine](\minedefense\wiki\Industry#watershrine) |
| Dragons 3 | You have learned to acquire the power of flame. But that isn't all - you need more alchemists. | 150 alchemists | Unlocks [water shrine](\minedefense\wiki\Industry#watershrine) |
| Dragons 4 | Your mages have suggested that you could learn more of the dragon's power... but until you win more battles, they won't respect you. | Win 1000 [campaigns](\minedefense\wiki\Military#Launching a Campaign ) | Unlocks [water shrine](\minedefense\wiki\Industry#watershrine) |
| Water Shrine | You've begun to understand to strength of dragons of the sea - build their shrine! | Construct [Water Shrine](\minedefense\wiki\Industry#watershrine) | Unlocks [machinist](\minedefense\wiki\Industry#machinist) and [earth shrine](\minedefense\wiki\Industry#earthshrine) |
| Machinist | Some of your brightest minds think you could actually build mages... they need some water essence for their experiments. | 5 total water essence | Unlocks [machinist](\minedefense\wiki\Industry#machinist) |
| Dragons 5 | The earthen dragons have much to offer... but you need to do more manual mining. There are also rumors that if you get enough woodpeckers, they'll click for you... | Click 25K times | Unlocks [earth shrine](\minedefense\wiki\Industry#earthshrine) |
| Dragons 6 | Your mages have suggested that you could learn more of the dragon's power... but until you win more battles, they won't respect you. | Win 2000 [campaigns](\minedefense\wiki\Military#Launching a Campaign ) | Unlocks [earth shrine](\minedefense\wiki\Industry#earthshrine) |
| Earth Shrine | You've begun to understand to strength of dragons of earth - build their shrine! | Construct [Earth Shrine](\minedefense\wiki\Industry#earthshrine) | Unlocks [lightning shrine](\minedefense\wiki\Industry#lightningshrine) |
| Graveyard | You think you might be able to automate attacking in some way... but you need to lose more men to learn more. | Lose 10K soldiers in battle | Unlocks [Blind Revenge](\minedefense\wiki\Upgrades#blindrevenge), which allows auto-attacking from the [graveyard](\minedefense\wiki\Industry#graveyard) |
| Dragons 7 | The most powerful dragons of the sky have taken interest in you... but you are lacking gold. | 1QaDe total gold | Unlocks [lightning shrine](\minedefense\wiki\Industry#lightningshrine) |
| Dragons 8 | Your mages have suggested that you could learn more of the dragon's power... but until you win more battles, they won't respect you. | Win 3000 [campaigns](\minedefense\wiki\Military#Launching a Campaign ) | Unlocks [lightning shrine](\minedefense\wiki\Industry#lightningshrine) |
| Lightning Shrine | You've begun to understand to strength of dragons of lightning - build their shrine! | Construct [Lightning Shrine](\minedefense\wiki\Industry#lightningshrine) | Unlocks [dragon nest](\minedefense\wiki\Industry#dragonnest) |
| Egg | You have finally learned enough to actually raise a dragon. Why not build a nest? | Construct [Dragon Nest](\minedefense\wiki\Industry#dragonnest) | Unlocks [dragons](\minedefense\wiki\Dragons) and [egg dragon](\minedefense\wiki\Dragons#egg) |
| Baby | Food makes a dragon grow... but it needs a strong earth shrine to learn to walk. | [Earth shrine](\minedefense\wiki\Industry#earthshrine) level 25 | Unlocks [baby dragon](\minedefense\wiki\Dragons#baby) |
| Child | Food makes a dragon grow... but it needs a strong fire shrine to learn to breathe. | [Fire shrine](\minedefense\wiki\Industry#fireshrine) level 25 | Unlocks [child dragon](\minedefense\wiki\Dragons#child) |
| Youngling | Food makes a dragon grow... but it needs a strong lightning shrine to learn to soar. | [Lightning shrine](\minedefense\wiki\Industry#lightningshrine) level 25 | Unlocks [youngling dragon](\minedefense\wiki\Dragons#youngling) |
| Novice | Food makes a dragon grow... but it needs many brothers to learn to hunt. | 100M wyverns | Unlocks [novice dragon](\minedefense\wiki\Dragons#novice) |
| Master | Food makes a dragon grow... but it needs a great deal of essence to understand itself. | 25K total elemental essence | Unlocks [master dragon](\minedefense\wiki\Dragons#master) |
| Hireling Upgrades | Rumor speaks of great rewards for having one trillion of a hireling. Perhaps it's time to investigate. | 1T of any type of hireling | Unlocks powerful [upgrades](\minedefense\wiki\Upgrades#woodpeckerupgrades) |
| Split | Your dragon has chosen a path... but it needs a strong shrine to achieve its potential. | [Fire shrine](\minedefense\wiki\Industry#fireshrine), [water shrine](\minedefense\wiki\Industry#watershrine), [earth shrine](\minedefense\wiki\Industry#earthshrine), or [lightning shrine](\minedefense\wiki\Industry#lightningshrine) level 100 | Unlocks [inferno](\minedefense\wiki\Dragons#inferno) / [torrential](\minedefense\wiki\Dragons#torrential) / [terrestrial](\minedefense\wiki\Dragons#terrestrial) / [thundering](\minedefense\wiki\Dragons#thundering) dragon |
| Imperial | Your dragon is mighty beyond belief... but it seeks the spirit of masters of all the elements. | 20T total non-ant hirelings, 10 total spirit essence, [Volcanic Fury](\minedefense\wiki\Upgrades#volcanicfury), [Eye of the Hurricane](\minedefense\wiki\Upgrades#eyeofthehurricane), [Center of the Quake](\minedefense\wiki\Upgrades#centerofthequake), and [Thunder of Death](\minedefense\wiki\Upgrades#thunderofdeath) |  Unlocks [imperial dragon](\minedefense\wiki\Dragons#imperial) |
| Majestic | Your dragon is mighty beyond belief... but it seeks a great population, military triumph, and great spirit. | 25K population cap, win 10K [campaigns](\minedefense\wiki\Military#Launching a Campaign ), and 100 total spirit essence | Unlocks [majestic dragon](\minedefense\wiki\Dragons#majestic) |
| Eternal | Your dragon is mighty beyond belief... but it seeks great essence and spirit to lead a great empire. | 1B total elemental essence, 1K total spirit essence, and 2500 total construction level | Unlocks [eternal dragon](\minedefense\wiki\Dragons#eternal) |


This article was last modified: Aug. 9, 2015, 3:44 a.m.

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